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Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.
Phyrexia: All Will Be One
Common • U • #66
Starting from
$0.05
Common • U • #60
$0.07
Modern Horizons 3
Final Fantasy
Common • U • #65
$0.11
Common • U • #50
Multiverse Legends
Uncommon • U • #10
$0.14
Common • U • #45
$0.16
Common • U • #69