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Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
{1}{U}: Water Weird gets +1/-1 until end of turn.
Phyrexia: All Will Be One
Common • U • #66
Starting from
$0.05
Common • U • #60
$0.07
Modern Horizons 3
Final Fantasy
Common • U • #65
$0.11
Common • U • #50
Multiverse Legends
Uncommon • U • #10
$0.14
Common • U • #45
$0.16
Common • U • #69